Archive for November, 2008

Happy Unmarketable Thanksgiving

Yes, it’s an unusual title for a blog post — I know. But this is something that has been remarkable to me over the years, and I decided that, since I now have a place to just pour out my thoughts, I would do just that as we enter into the holiday season.
I have always [...]

More »

Board Games Bring Fun Galore!

One thing we missed in our time in New York was not having friends who shared our same interest in board games and staying up until the wee hours conversing about everything and nothing. As much as we enjoy a good game, often the game seems to be only a conduit we use as an [...]

More »

Movement and Event Handling with AS3

A couple days ago, I decided I wanted to teach myself a few movement algorithms withing Flash using Actionscript 3. I started with simple Event.ENTER_FRAME event trapping to move an object across the screen, and then I decided to make it a bit more interesting. What I ended up with is this small target practice [...]

More »

Camera Woes and Wows

Those of you who either know me or have ready my previous photography blog entries know that I have recently purchased a very nice DSLR camera. After using this camera for about three weeks, I began noticing some issues that were somewhat disconcerting. I realized that from time to time, I would fire up the [...]

More »

Reading SDHC Memory Cards Over 2GB

So, I’ve been struggling with getting my laptop (a custom Dell Inspiron 9400) to read my new SDHC card that I picked up for my camera. It’s nothing fancy: just a 4GB SanDisk card. During my fitful attempts and multiple reboots, I seemed to recall a friend having the same issue with her computer reading [...]

More »

Tower Defense in AS3 – Part II

In this segment, we will be covering creep movement within a map, and to stay true with our original intent, everything in this tutorial will be drawn manually using the graphics package in the Sprite object within Flash. This way, we don’t have to worry about downloading images or the file size involved with such [...]

More »

Star Wars: The Force Unleashed Review

For the first time in a few years, I had opportunity yesterday to play a new game through from start to finish in one sitting. No, this does not mean that my ability to succeed at games has diminished over the years, but it does reflect on my lack of time to assign to the [...]

More »