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	<title>Comments on: Tower Defense in AS3 &#8211; Part II</title>
	<atom:link href="http://www.guahanweb.com/2008/11/12/tower-defense-in-as3-part-ii/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.guahanweb.com/2008/11/12/tower-defense-in-as3-part-ii/</link>
	<description>Frolic through the playground of my mind</description>
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		<title>By: Sean</title>
		<link>http://www.guahanweb.com/2008/11/12/tower-defense-in-as3-part-ii/comment-page-1/#comment-595</link>
		<dc:creator>Sean</dc:creator>
		<pubDate>Fri, 10 Sep 2010 16:20:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.guahanweb.com/?p=101#comment-595</guid>
		<description>So say this were a TD game to be published. How would we assign the creepers the movie files that represent them?

Great tutorial!</description>
		<content:encoded><![CDATA[<p>So say this were a TD game to be published. How would we assign the creepers the movie files that represent them?</p>
<p>Great tutorial!</p>
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	<item>
		<title>By: Robert</title>
		<link>http://www.guahanweb.com/2008/11/12/tower-defense-in-as3-part-ii/comment-page-1/#comment-79</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Fri, 12 Dec 2008 13:08:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.guahanweb.com/?p=101#comment-79</guid>
		<description>NEVERMIND I FIGURED IT OUT ALL I HAD TO DO WAS EDIT THE LVL FILE TO CHANGE THE MAP
sry for the caps</description>
		<content:encoded><![CDATA[<p>NEVERMIND I FIGURED IT OUT ALL I HAD TO DO WAS EDIT THE LVL FILE TO CHANGE THE MAP<br />
sry for the caps</p>
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		<title>By: Robert</title>
		<link>http://www.guahanweb.com/2008/11/12/tower-defense-in-as3-part-ii/comment-page-1/#comment-78</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Fri, 12 Dec 2008 11:31:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.guahanweb.com/?p=101#comment-78</guid>
		<description>Hey i was looking at your code for the draw road and it didnt make any sence to me is thier any way you coulkd maby explain it more to me</description>
		<content:encoded><![CDATA[<p>Hey i was looking at your code for the draw road and it didnt make any sence to me is thier any way you coulkd maby explain it more to me</p>
]]></content:encoded>
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	<item>
		<title>By: obsidian</title>
		<link>http://www.guahanweb.com/2008/11/12/tower-defense-in-as3-part-ii/comment-page-1/#comment-64</link>
		<dc:creator>obsidian</dc:creator>
		<pubDate>Tue, 18 Nov 2008 16:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.guahanweb.com/?p=101#comment-64</guid>
		<description>Not sure on time yet. With the fist two, I had already written the code, and I just split it into the parts. For part three (and subsequent iterations), I need to figure out the best way to handle the code before I can write the entry.

Suffice to say, I&#039;ll do it as quickly as I can ;-)</description>
		<content:encoded><![CDATA[<p>Not sure on time yet. With the fist two, I had already written the code, and I just split it into the parts. For part three (and subsequent iterations), I need to figure out the best way to handle the code before I can write the entry.</p>
<p>Suffice to say, I&#8217;ll do it as quickly as I can <img src='http://www.guahanweb.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Mike D</title>
		<link>http://www.guahanweb.com/2008/11/12/tower-defense-in-as3-part-ii/comment-page-1/#comment-63</link>
		<dc:creator>Mike D</dc:creator>
		<pubDate>Tue, 18 Nov 2008 03:53:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.guahanweb.com/?p=101#comment-63</guid>
		<description>Any quess on when #3 will come out?</description>
		<content:encoded><![CDATA[<p>Any quess on when #3 will come out?</p>
]]></content:encoded>
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	<item>
		<title>By: john</title>
		<link>http://www.guahanweb.com/2008/11/12/tower-defense-in-as3-part-ii/comment-page-1/#comment-60</link>
		<dc:creator>john</dc:creator>
		<pubDate>Sat, 15 Nov 2008 00:16:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.guahanweb.com/?p=101#comment-60</guid>
		<description>Thank you! i read and learn from you. can&#039;t wait for the 3 part.</description>
		<content:encoded><![CDATA[<p>Thank you! i read and learn from you. can&#8217;t wait for the 3 part.</p>
]]></content:encoded>
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		<title>By: obsidian</title>
		<link>http://www.guahanweb.com/2008/11/12/tower-defense-in-as3-part-ii/comment-page-1/#comment-59</link>
		<dc:creator>obsidian</dc:creator>
		<pubDate>Thu, 13 Nov 2008 23:27:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.guahanweb.com/?p=101#comment-59</guid>
		<description>Glad this is of some help so far. I realize that it&#039;s not in typical &quot;tutorial&quot; mode that most coding posts would be, but I&#039;m just writing as I develop. Perhaps I&#039;ll try to write this up in a more structured training format in the future.

I&#039;m not sure when, but next I&#039;m going to try to write on the actual tower object itself...</description>
		<content:encoded><![CDATA[<p>Glad this is of some help so far. I realize that it&#8217;s not in typical &#8220;tutorial&#8221; mode that most coding posts would be, but I&#8217;m just writing as I develop. Perhaps I&#8217;ll try to write this up in a more structured training format in the future.</p>
<p>I&#8217;m not sure when, but next I&#8217;m going to try to write on the actual tower object itself&#8230;</p>
]]></content:encoded>
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		<title>By: Michael D</title>
		<link>http://www.guahanweb.com/2008/11/12/tower-defense-in-as3-part-ii/comment-page-1/#comment-58</link>
		<dc:creator>Michael D</dc:creator>
		<pubDate>Thu, 13 Nov 2008 16:52:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.guahanweb.com/?p=101#comment-58</guid>
		<description>Awesome! This is being extremly helpful. Can&#039;t wait for #3!</description>
		<content:encoded><![CDATA[<p>Awesome! This is being extremly helpful. Can&#8217;t wait for #3!</p>
]]></content:encoded>
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	<item>
		<title>By: Moc</title>
		<link>http://www.guahanweb.com/2008/11/12/tower-defense-in-as3-part-ii/comment-page-1/#comment-57</link>
		<dc:creator>Moc</dc:creator>
		<pubDate>Thu, 13 Nov 2008 14:53:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.guahanweb.com/?p=101#comment-57</guid>
		<description>This is just what I was looking for as I am learning AS3 in my spare time. This is one of my favorite type flash games. So to learn it as I learn Flash and AS3 is perfect.

Moc</description>
		<content:encoded><![CDATA[<p>This is just what I was looking for as I am learning AS3 in my spare time. This is one of my favorite type flash games. So to learn it as I learn Flash and AS3 is perfect.</p>
<p>Moc</p>
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