Consistent Omnidirectional Movement in AS3
One of my biggest gripes in Flash games to date is that of simulated motion that is by no means realistic. True, this may be acceptable for some games, but as a whole, there is something that just doesn’t feel right when your side scrolling shooter plane moves up one unit when you press UP, [...]
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Garth Henson has been working professionally as a web developer for nearly 10 years. When not coding in PHP, JavaScript or Actionscript, he can usually be found trying to refine his photography skills.





